![]() And it is at this point that I check the front cover of the game to make sure it doesn't say “Legacy” anywhere on it because if Scooby Doo is doing anything, it's carrying on the legacy of typo-filled, unclear and even broken haunts. Remind us why you even bothered taking turns for the first half of the game since it has zero impact now that the haunt started?” But, I digress, it's all about playing some clear, entertaining haunts. Granted, we've been doing this for years in Betrayal and the new “rules” covering this is basically “The character you were playing is stuck in a closet. I did enjoy picking who was going to be the baddy beforehand allowing for players who don't want to be the bad guy. ![]() (Resisting the obvious “Velma being in the closet” joke that has been thoroughly explored on TikTok (Yes, I know it's an algorithm.)). During each “episode/haunt” one of the meddling kids/players is usually stuck in a closet and becomes the “Monster” for the game. It's all about good and clear haunts, right? You search around for the first few rounds of the game, gather some clues and items, and are thrust into a classic Scooby Doo episode. But Scoob old pal, I thought the haunts could be learned together? The “Keep this a secret even if learning the haunt together” disclaimer in the monster's tome should cover any emerging questions, right Scoob? Scoob? So, if you are creating a new version of Betrayal, OF COURSE you would bring these over unchanged.Īnd laying on top of these lovely game pieces are three manuals: Rulebook, Secrets of Survival and Monster's Tome. The fires of Hell were likely started by discarded Betrayal player boards and the curses uttered at them. ![]() They obscure information, the clips tear at the cardboard, they are notoriously either too loose or too tight. These are one of the most reviled game “pieces” ever created. Of course you are and they are exactly what greeted me when I opened the box. If you have previously played a version of Betrayal at the House on the Hill, picture the physical component of the game that, without question, needs to be replaced. “ How could I be so naive to believe all the lies you so easily told? What was different leaped out at me: You can volunteer to be the villain before the haunt begins, there is no Haunt Matrix, players are not eliminated, Haunts may be learned together, damage is just general damage. I flipped through the Scooby Doo rulebook at my local game store, stopping to read the “This game is different from other Betrayal Games” page. When it crashes and burns, it's a dumpster fire you end up muttering apologies to everyone at the table for exposing them to. When Betrayal actually works, it can be a glorious gaming experience. Maybe it goes without saying, but Scooby Doo: Betrayal at Mystery Mansion is supposed to be a family friendly/streamlined version of the Betrayal “System.” And if any system needed a streamlined/anything friendly version, it is Betrayal. Is this too harsh to begin a review of a Scooby Doo game? I don't know, I think there is a level of rage that only a German Thrash Metal band can properly encapsulate. It’s the perfect addition to your family board game library.“ Misleader - You twisted things to satisfyĭeceiver - This greedy lust you can't deny, you can't deny Every time you play Betrayal at Mystery Mansion, it’s a new game.Betrayal at Mystery Mansion is jam-packed with more goodies than a Super Shaggy Sandwich, including 25 haunts, never-before-seen monsters, and updated rules tailored for a family game night.Find enough Clues to learn what’s really going on-then the Haunt starts, and one player will switch sides to play the role of the Monster.Play as Scooby-Doo, Shaggy, Velma, Daphne, or Fred as you explore the mansion, find clues, and maybe even catch sight of a monster.What’s going on at Mystery Mansion? Scooby-Doo and the Gang are keen to find out in this board game based on Betrayal at House on the Hill.It’s the perfect addition to your family board game library. Every time you play Betrayal at Mystery Mansion, it’s a new game. ![]() Or was it a g-g-g-g-ghost? Find enough Clues to learn what’s really going on-then the Haunt starts, and one player will switch sides to play the role of the Monster. Play as Scooby-Doo, Shaggy, Velma, Daphne, or Fred as you explore the mansion, find clues, and maybe even catch sight of a monster. What’s going on at Mystery Mansion? Scooby-Doo and the Gang are keen to find out in this board game based on Betrayal at House on the Hill. ![]()
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